Saturday, November 17, 2018

Battlefield Of Eternity Best Heroes



Heroes of the Storm - Battlefield of Eternity Guide, Strategy, Best Heroes/Meta


This Heroes of the Storm Battlefield of Eternity guide will cover some tips, strategies, and the best meta heroes for this battleground. This video is intended to cover basic strategies for beginners and possibly even intermediate players. While there an endless strategy that can do well in HotS

Battlefield Of Eternity Best Heroes

Battlefield of Eternity Map Strategy Guide



1. Introduction

This guide will guide you through the various objectives and strategies of Battlefield of Eternity. We will start with a summary of the priorities. Secure the immortal. Siege of enemy structures. Obtaining mercenary camps. The battlefield of eternity only has two lanes that spawn minions, which travel along the top and bottom of the map. There are a total of four mercenary camps, which are described below. Thematically, the left side of the map is angelic, and the right side is demonic. The center of the map is composed of obstacles, tracks and ventilation ducts, which interrupt the vision and allow rotations between the top and bottom. Having no lanes or serf structures, the great center of the map will remain in the fog of war unless a hero intervenes. The center of the map also houses the main objective, which will be generated after a short learning period.

2. Lane assignments

The upper lane and the lower lane on this map are functionally identical. The optimal division of lanes when the game begins will depend on the Heroes in the composition of each team and will be different in each game. In some matches, there may be a strong individual layer on your team (like Zagara or Tassadar), which you can soak safely while facing multiple opponents. In this scenario, it may be better to send four Heroes to a lane, try the first blood and try to knock down an outside tower before the main objectives appear. On the other hand, if you lack the siege potential to push hard enough, it may be smarter to match the enemy team Hero by Hero; Defending your structures and waiting for the objectives to generate. Before the doors open, discuss with your team the division you want to use. There are many vents to hide near the rails, so practice caution unless you can confirm that the enemy Heroes are not waiting to attack them. Failure to respect the vents when enemies are not counted can result in the delivery of the first blood to the enemy team. Conversely, vents can also be used to ensure first blood and an early advantage for your equipment.

3. Main objective

The main targets on the Battlefield of eternity, the Immortals, are generated at 1:45 with a reminder shown at 1:30. Each team is allied with an Immortal, assigned according to the side of the map where the Nucleus is located. The team with the left Nucleus is allied with the angelic Immortal, while the team with the Right Core is allied with the demonic Immortal. The Immortals seem to be locked in a conflict between them; however, they do not hurt each other. They can only be damaged by players of the opposing team. There are four positions that an Immortal can take, although the two will always be opposed to each other. When one of the Immortals reaches half of their health, both will take new positions. The goal is completed when one of the Immortals is destroyed. At this point, all remaining hit points of the surviving Immortal are added as a shield. Then it regenerates to full health and is sent to a lane to help besiege enemy structures. This means that an Immortal that survives with full hit points will be almost twice as difficult to defend as an Immortal that survives with very low hit points. After regenerating, the immortal Immortal will always go to the lane that is pushed less. After the victorious immortal dies, the immortals will remain inactive on the map for approximately 1:45 s. This gives the teams time to regroup, push lanes and pursue the Mercenary Camps. Immortals use two skills while fighting in the middle of the map. One has an area of ​​effect in a large circle around the Immortal, while the other causes several smaller area damage zones in a slightly larger range. Both immortal skills show warning indicators on the ground and can be dodged. If a player is hit by the ability of an opposing Immortal, he will be stunned and take damage. The abilities of an Immortal will not harm the Heroes allied with him.

4. strategy

The basic idea of ​​this map is to use your Immortal to assault the enemy structures and, finally, your Nucleus. Among the Immortals, your goal should be to apply pressure to the enemy team by pushing the lanes out and taking or disputing Mercenary Camps. See below for detailed information on mercs. When the Immortals are reproducing, it is important to rotate to the middle of the map to participate in the battle for them. There are cases of and

If your team has much more damage from a single target than the opposing force, you will want to "compete" against the enemy team to inflict damage to your Immortal faster than they can damage yours. While you win a damage race, get ready for the enemy team to catch you. If it is clear that they can not kill the Immortal as quickly as their team, the most viable option for the enemies is to defend their Immortal with a strong commitment. Alternatively, if your team has less damage to the individual target, but has great crowd control or area of ​​effect abilities, it may be smarter to defend your Immortal. Because Immortal AoE attacks are frequent, fighting under an Immortal gives an advantage to a team that defends it. While defending, your objective should be to eliminate an enemy attacker. Simply taking away your Immortal's enemies will not be good enough, as they will eventually kill one of your teammates or knock down your Immortal. The center of the map has no servant lane, so the fog of war and many ventilation allow flanking maneuvers and ganks. Ensuring at least one death will allow you to take an offensive position until the other team can regroup; Unless your team is too low in health or mana. While temporarily you have the advantage, it damages the immortal enemy and acquires more deaths if possible. Regardless of the composition of your team, always be attentive to all positions of Heroes. If the enemies come to defend their Immortal, you should be ready to disengage the target and help your team stay alive and secure the killings. Ignoring a team fight to continue damaging the Immortal will rarely be worth it, even if the objective is secured. If all your equipment is dead, the Immortal will not cause significant damage before it is eliminated. In some cases, the enemy team might even attack you after cleaning up your team, instead of defending a late Immortal game.

5. Mercenary camps

There are two types of Mercenary Camps on the Battlefield of Eternity, Impalers and Fallen Shamans. The Impalers are effectively "super archers" and have much more health, damage and reach than the archer ministers. The Fallen Shaman has a ranged attack and comes with two Dogs that he can resume when he dies. When you eliminate an enemy fallen Shaman, focus on the Shaman himself; Fighting the Hounds will only waste your resources. The proper window of time to perform the Mercenary Camps is when both lanes are soaked (or pushed beyond a safe soaking distance) and the Immortals are not active. The optimal time to summon a Mercenary Camp is just before the Immortals appear. The enemy team will have to decide between eliminating it and fighting your team in the same terrain. If they choose to ignore the camp, it will cause structural damage. If someone is sent to clean the camp, you must ping to alert your team that it is time to involve them in a favorable team fight. Although you should always be aware of your map, Mercenary Camps does not require you to micro-enter your hero, which creates an opportunity to observe the map in more detail than usual. Be prepared and willing to stop the Mercenary Camp without completing it, if you see teammates get involved in a fight where you are close enough to help. Mercenaries may be an additional advantage, but they are not valuable enough to merit sacrificing teammates, structures or objectives. 6. Tips and tricks Keep in mind the exit routes as you fight near Immortals. There are walls that block many sides of immortal locations, which limits the avenues of safe routes. They can be used to predict more accurately the movement of an enemy since they can only have one or two paths available. You can use this knowledge to throw hard skill shots more easily or to block the enemy in the Immortal AoE. When possible, gather an Impaler and a Fallen Shaman to join. With both, you can push a fort with your team. Even if your team decides not to press with them, they will take time to clear up for most of the Heroes, opening commitment opportunities for you. If a teammate dies, you can still mount a defense on your Immortal, using your Immortal as a tank. Sometimes, an enemy will spread too much, and you can turn the advantage in your favor. If your Core is exposed and the enemy team invokes a late Immortal game, you can still win! Your chance is to face the enemy team before the Immortal begins to walk in a lane. If you are able to kill several enemies, your team can burn

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